Sentinels Tactics Live on Kickstarter

Sentinels

A couple of weeks ago I received my Kickstarter copy of Sentinels of the Multiverse: Vengeance the latest and greatest expansion for my favourite super-hero card game. Today I received a Kickstarter update from GreaterThanGames informing me of the launch of their new Kickstarter campaign for Sentinels Tactics: The Flame of Freedom. I instinctively clicked through to the campaign and after viewing the introductory video dived right in and pledged at the Heroic Figures and Combat level.

There’s three pledge levels at the moment, each designed to meet the needs of the fan:

  • HEROIC FIGURES! (Just the miniatures) for $40
  • HEROIC COMBAT! (Just the game without the minis) for $50
  • HEROIC FIGURES AND COMBAT! (The game and the minis) for $80

If you’re a fan of the fiction behind the Sentinels of the Multiverse then this Kickstarter looks like it will be right up your street. The base game includes Legacy, Bunker, Tachyon, The Wraith, Absolute Zero, and Ra, as well as the villains Baron Blade, Omnitron-V, and Citizen Dawn. If that isn’t enough then the various stretch goals laid out already promise more fun characters to join the action.

The Flame of Freedom is set several years after the card game and tells the first story in a series that pans out through the hex-based tactical skirmish gameplay. GreaterThanGames have uploaded a sample of the game rules for us to review, and it looks pretty fun to me.

Taking a better look at the campaign I noticed a few things that made The Flame of Freedom stand out from other campaigns I’ve seen or pledged for in the past:

  1. The base game doesn’t come with any miniatures. These are an additional cost for those who want to splash out. This seems like a good move as it keeps the cost of the base game low for those who aren’t interested in the minis. Although, personally, I loved them the second I saw them and had to have them.
  2. The stretch goal character silhouettes give away a bit of information as to who the special characters might be. At a glance I’m going to guess at Unity and Visionary being two of them, but that’s purely a guess. I imagine it won’t be long before I find out though because when I started writing this post the game hadn’t reached its funding goal but now it has. The thing to note with the stretch goals though is that they only provide the character cards etc. not the minis that represent them, they come at an extra cost.
  3. Minis! They look awesome! I just hope they throw in a custom set of dice as a stretch goal to make the game that little bit more awesome!

Despite the game sounding totally awesome, there’s one thing that might make international backers think twice. For those of us here in the UK there’s a hefty $40 shipping charge. I’m sure it’ll be worth paying for it in the end, but it’s a hard pill to swallow all the same. This charge was the same for the card game Kickstarter, so if you pledged and were happy with that one then this won’t be too big an issue for you. The Kickstarter page has the following apologetic message from GreaterThanGames about the charges:

“Even though we recognize that the international shipping fees are ridiculous, they will by no means cover all of our international shipping + customs charges. However, we hope that they will at least allow us to not lose money on international rewards. We would rather charge a high shipping fee than get rid of international delivery all together - we love our international backers!”

So, that’s about all I have to say about Sentinel Tactics at the moment. I’ll be keeping an eye on this one as the campaign goes on, so check out the Kicktraqing page I’ve just added for regular updates, or better still; head over to the Kickstarter campaign and pledge!

4 thoughts on “Sentinels Tactics Live on Kickstarter”

  1. Given that Citizen Dawn is one of the villains included in the basic set, I would guess again at her being a promo character!

  2. I was interested in this. But I looked at the other TacDice system game out there “Schlock Mercenary” and the game format doesn’t look as “fun” to me. I like some mini games (Betrayal at House on the Hill, Last Night on Earth, looking into Battlelore), but the TacDice system seems kinda limited in maps and scenario flexibility and heavy on dice rolling and stats. Just a thought. I hope it’s better than it looks.

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