Tag Archives: Plaidhat games

Top 10 Games – Update

Top10

Last year I did a podcast that listed my top ten games. Since then I’ve played a good many more games and have had chance to re-evaluate some of the games on the list. It’s been very interesting seeing how my tastes have evolved over the past year and I decided January was the time to rework my top ten games list.
As a reminder for those who didn’t hear the podcast, my top ten games last year were:

  • Battlestar Galactica
  • Last Night on Earth
  • Twilight Imperium 3rd Edition
  • Zombicide
  • Galaxy Trucker
  • Discworld Ankh Morpork
  • Shadows Over Camelot
  • Sentinels of the Multiverse
  • Carcassonne
  • Summoner Wars

This year my list has seen quite a drastic upheaval, 6 new entries, one upwards movement, two “down but not outs” and a single stationary entry. So without further ado, here’s my top ten games after 2013.

10 – In position ten, down six places, we have Zombicide from Cool Mini Or Not. A collaborative, zombie-survival, game that has a variety of weird and wonderful characters fighting it out with the Zombie horde.

09 – In position nine, for a second year running, we have Carcassonne. This brilliant little tile laying game is fast to learn, fast to play, and I really love it. Over the past year I’ve managed to get hold of all of the expansions and mini expansions, apart from the tunnels, and they add so much cool stuff to an already great game.

08 – In position eight, and the first of the new entries, we have Escape: The Curse of the Temple. A fantastic, frantic, and fun, run for your life game. Played over a ten minute period, you have to roll dice as fast as you can and navigate the cursed temple. If you don’t make it out within the time limit you’re trapped in the temple forever. This is a very good game and well deserves its place on this list.

07 – In position seven, the second of the new entries, Robinson Crusoe: Adventure on the Cursed Island. A really great game, with plenty of theme. This one is the genius work of designer Ignacy Trzewiczek of Stronghold fame. Robinson Crusoe is a very difficult game that chews you up and spits you out before you even know what’s hit you. Despite the difficulty level, it’s a brilliant cooperative game with a whole bunch of mechanics that make a lot of thematic sense.

06 – In position six, the third of the new entries, Eldritch Horror. This new Fantasy Flight Games title is the sister game to their extremely successful Arkham Horror. Where Arkham Horror played out across an evil-filled city, Eldritch Horror takes it to a whole new level. This time you play the part of investigators tasked with traversing the globe in an effort to defeat one of the great old ones. From San Francisco to Tokyo this worldwide battle plays out in a faster, more streamlined manner than its older sister. If you like Arkham Horror then you owe it to yourself to give this one a try.

05 – In position five, the fourth of the new entries, Exodus: Proxima Centauri. This is an awesome game that has been touted as a Twilight Imperium Lite. I love the way this plays, it’s everything I wanted from Eclipse and then some! The original edition had a variety of problems with component quality, but I got my hands on the revised edition and I have to say the components are gorgeous! If you’re looking for a fast space-combat and diplomacy game, then Exodus: Proxima Centauri is a must for your collection.

04 – In position four, the fifth of the new entries, Mice and Mystics! This is my favourite co-operative game of all time. I’ve praised this game since the first time I ever played it, and wrote a post that explained exactly what makes this game so great. Since then, I’ve played The Heart of Glorm Expansion and play-tested some of the amazing chapters that are coming in the next great expansion The Downwood Tales. Mice and Mystics is fun for gamers of all ages and it has a place in any gamer’s collection.

03 – In position three, knocked from its number one spot, we have Battlestar Galactica. An awesome game with a great traitor mechanic. This is a massively thematic game that is a must have for all Battlestar fans out there. Over the past year Fantasy Flight Games has released Daybreak, the third and final expansion. With all of the modular elements included in the three expansions, this is a game with legs and a lot of fun times to be had.

02 – In position two, and the final new entry to the list, Duel of Ages II. A game with hidden depth that won me over on my first ever play. The components aren’t the greatest quality but the sheer amount of game in both the base game and master set is quite astounding. There doesn’t seem to be anything special about the game when you first start to play, however, give it time and you’ll soon realise that it’s the stories that make you want to come back to this one time and again. During my first play, at Firestorm Games over in Cardiff, my base was attacked by an angry Unicorn and my only defence was a suited and booted bouncer who walked up and punched that Unicorn in its interfering nose. During this little scuffle, a space-slug slowly worked its way towards a target that it never reached, and a ninja space cat attacked a seemingly weak opponent with a laser weapon that did absolutely no damage. This game provides an engine into which the players pour their imagination and generate fantastical battles with creatures from all across time, space and fiction. I love this game!

01 – In position one, and up two places, we have Twilight Imperium (Third Edition). This is an epic space game that does everything you’d expect to see in any great quality space sci-fi TV show. I’m not going to go into any great detail here about the game, or how it plays, because I’m going to write a complete review of it over the next few weeks. All I will say is that if you do not have this game and love big, long, games that contain a healthy amount of combat and backstabbery; then this is the game for you!

Well there you have it, my top ten favourite games as of the end of 2013. Over the coming year I’ll be playing a load more games and writing a ton more reviews. So stay tuned to find out what I get up to and read about some of the games that you could see in my top ten at the end of 2014.

January! Again??

January

I know this is a little late but I just want to wish anyone reading this a very Happy New Year. Thank you to those who have subscribed to my little blog, and apologies for not having written much lately.

Where does all the time go?

2013 was a brilliant gaming year for me with plenty of fun to be had. This year I want to build on this and get even more from the hobby whilst engaging more with new and interesting gaming folk. With this in mind I’ve been hard at work creating a blog schedule for the year. It’s an alien concept, scheduling blog posts, but if I have a rigid schedule then I’m more likely to stick to it. That’s not to say that I’m going to write a post for the sake of it, but I will be posting more regular reviews and I hope to start posting ad-hoc board gaming news when I hear of anything interesting coming along.

So, to start the year as I mean to go on, I’m going to list my top five gaming wins for the year. Not games that I’ve won, but game or hobby related accomplishments that really made 2013 so much more interesting for me.

  1. I started going to a monthly gaming group over in Cardiff at the wonderful http://www.firestormgames.co.uk I’ve met some great people there, the staff and gamers are all extremely friendly, and the gaming area has large enough tables to set up some of the more epic games.
    Being of a, somewhat, nervous disposition I admit I was extremely unsure about taking the leap and going along. But; if you’re reading this and you’re on the fence about joining a group then the only advice I can offer is: “Give it a try!”
  2. 2013 saw a lot of my unplayed games hit the table. Many were very good, but one of them really stood out from the crowd. Mice and Mystics by Plaid Hat Games simply oozes everything I love in a game. A rich story mixed with interesting decisions and a variety of great characters. But why would playing Mice and Mystics hit my top five gaming events of the year? Because, dear reader, not only did I fall in love with the game during 2013, I also became an official play tester for the next expansion The Downwood Tales. I can’t tell you how excited and proud I am to be testing such a great game.
    For those who are interested, I’m going to cover more about this amazing addition to the series another day, but I can tell you one thing now, it’s got even more of everything that made the base game so damn fun!
  3. I attended my first ever gaming convention, The UK Games Expo. I only spent half a day there, but I had a good time, spent way too much money on some great games, and fully intend to go again in 2014. I’d also love to go over to Essen, but only time will tell as to whether I can manage that.
  4. I recorded my first and second podcast episodes earlier in the year. I’m not sure I’m cut out for podcasting but over the coming year I’ll try my hand at it a few more times and then decide whether it’s the life for me. “Yo ho, yo ho, it’s a podcasters life for me…” Anyway… moving swiftly on…
  5. I recorded my first game-related video, the unboxing of Nothing Personal by Tom Vasel and Steve Avery. It’s had a lot more views that I ever expected, 380 instead of 1, so that made me happy.

So, that’s my personal top five game-related wins for 2013!

If you did anything that you thought was particularly exciting last year then feel free to post about it in the comments. Perhaps I can use it as a target for making my gaming 2014 even better than 2013!

Mice and Mystics

Mice and Mystics

Anyone who‘s read my blog before may know that I’m a massive fan of games with great theme and an interesting story. I love to use my imagination when I play games and love to “see” the action taking place in front of me. Today’s post is all about a game that achieves this like no other game I’ve played before. Mice and Mystics, designed by Jerry Hawthorne and published by Plaid Hat Games is an amazing story-based game that tells the tale of Prince Colin and a band of merry mice who embark on an epic adventure to save their kingdom.

In this post I’m not going to go into how you play the game, or give any detail about the story, that would just spoil it for you. The real purpose of this blog is to take a look at three aspects of the Mice and Mystics offering and why I think they really make this game stand out from the crowd. Once I’ve done that I’ll leave you to form your own opinions on whether the game appeals or not, but I’d love to hear from anyone who agrees with me and goes on to enjoy the tales of Prince Colin!

So, let’s move on to three key things that I love about Mice and Mystics.

Story
Mice and Mystics comes with a beautiful storybook called Sorrow and Remembrance. This is the very heart of the game and everything that you experience during play is driven by one of the books eleven chapters. For maximum enjoyment each chapter should be completed in order, as a campaign, which advances the story as you progress. Aside from the rules that underlie the game, the individual chapters provide players with a series of new and unique challenges or decisions, including new chapter specific rules and excellent tile layouts. Every decision made links directly back into the story arc and can influence aspects of the game in later play.

Mice and Mystics is a co-operative game in which players form a party of mice which they follow through a fun and unique adventure. During their time in the game, players rapidly come to know and love their little characters and it’s not uncommon for people to form bonds and develop favourites. (Personally I’m a big fan of Maginos!)

Each chapter of the story can be played as a standalone adventure, but the campaign is where the story comes into its own. I won’t be including any spoilers here because I think people should experience this game for themselves. But, I will say, Mice and Mystics rides astride an excellent story which will appeal to gamers young and old.

Framework
Mice and Mystics is more than just a game. It’s a framework. Inside the box you get the core rule book which provides you with the basics upon which you can build your own fun and interesting rules and tales. There’s a set of eight, large, double-sided tiles that enable you to create a variety of different environments within which to scatter the numerous search deck cards that guarantee a large degree of variability as you develop your storytelling skills. The minions provided in the base box should be enough to enable you to make some fast and frantic encounters but there’s absolutely nothing stopping you from creating your own minion cards to represent anything you can possibly imagine.

Mice and Mystics will appeal to players of all ages, and once they’ve finished exploring the wonderful tale found within Sorrow and Remembrance they’ll want to know what happens to Prince Colin next. There are expansions available for Mice and Mystics but we’ll cover those shortly. Here we’re thinking more about how you can use the elements the game provides to tell your own stories, or more importantly, how children can use them to explore and build their imaginations. Eric Summerer of The Dice Tower fame has often commented on his podcast that he and his son have spent many hours playing scenarios that his son has created. Mice and Mystics, through its story and excellent framework makes me happy to be a gamer. It provides a spark that many family games lack and I smile whenever I hear of people building their own scenarios and sitting down to explore their own imaginations. I’m a strong believer in the old saying “A family who plays together, stays together.” and Mice and Mystics is definitely one to play together!

Expansions
Like any good story, there’s always a sequel in the works and the story-based nature of Mice and Mystics makes it incredibly easy to build and expand upon. Since its release there’s been a lost chapter called Cat’s Cradle, a small box expansion called The Heart of Glorm. In fact there’s even a big box expansion called The Downwood Tales in the works as we squeak (Sorry). I’m not going to talk about these in any depth here, but I wanted to make you aware of their existence because you need to know one very important thing! When you spend your cold hard cash on this game you aren’t spending it on another “one off” title, you’re buying into an adventure story that’s receiving the love and attention it needs to grow and flourish. The story telling minds of Jerry Hawthorne and his Plaid Hatted friends are pumping their hearts into this game and when you first venture into the world of Mice and Mystics you’ll know exactly what I’m talking about.

In summary…
So, there you have it! The three things I love most about Mice and Mystics. I really hope that I’ve persuaded you to take a step towards getting this game for your collection. It’s a beautiful work, not just as a game but as a story and I think it deserves a place on every gamer’s shelf.

First Podcast – Top Ten Games

Galaxy Trucker

OK here it is, my first ever attempt at podcasting.

The audio quality isn’t the greatest and it goes a little strange at times but hey I recorded this on my iPhone I can’t afford dedicated equipment and I’m doing this for fun so go easy on me please.

The icon I’ve used for the podcast isn’t great either, but if anyone graphical feels like designing me a cool podcast icon I’d love to see it.

Anyway, any feedback anyone has is greatly appreciated but, like I said, please be kind :)